Thinking of playing ADC! or looking for a new ADC to play with than read on. i will go over 2 bast ADC that i think are really strong (in patch 5.3) if you can utilise their abilities properly.
Tristana
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original skin |
Passive : The range of Tristana's basic attacks, Explosive Charge (W) and Buster Shot is increased by 7 × Tristana's level. At level 18, the bonus is 126 (669 total range).
Repid Rire (Q) cooldown : 20 >
ACTIVE: Increases Tristana's attack speed for 5 seconds. ATTACK SPEED: 30 / 50 / 70 / 90 / 110%
Rocket Jump (W) : RANGE: 900 > COST: 60 MANA > COOLDOWN: 22 / 20 / 18 / 16 / 14
ACTIVE: Tristana fires at the ground to propel herself to a target location, dealing magic damage and slowing surrounding units by 60% for a short duration when she lands.
If Rocket Jump strikes an enemy marked with Explosive Charge (E), Rocket Jump's damage to all targets is increased by 20%, stacking up to 4 additional times per stack of Explosive Charge (E) for a maximum 100% increase. Rocket Jump's cooldown resets whenever Tristana gains a kill or assist.
Explosive Charge (E) : RANGE: 543 + (7 × Tristana level) > COST: 70 / 75 / 80 / 85 / 90 MANa
COOLDOWN: 16 / 15 / 14 / 13 / 12
PASSIVE: Enemies explode when slain by Tristana's basic attacks, dealing magic damage to enemies in a 75-unit radius. ACTIVE: Tristana places an explosive charge on the target enemy or tower. After 4 seconds the charge explodes, dealing physical damage to nearby enemies. Tristana's basic attacks against the target will increase Explosive Charge's damage by 25%, stacking up to 4 times for a maximum 100% increase. If the target already has 4 stacks and is attacked or hit by Rocket Jump (W), the charge will detonate immediately.
Buster shot (R) : RANGE: 543 + (7 × Tristana level) > COST: 100 MANA > COOLDOWN: 100 / 85 / 70
ACTIVE: Tristana fires a massive cannonball at an enemy unit, dealing magic damage to the unit and knocking it and surrounding enemies back.
Enough of her abilities so lets talk about why i thinks she is one of the best ADC for patch 5.3. so she recenty got a huge change to her E (check out my blog on : patch5.2 positive changes). she is one of the best late game ADC in league of legends because of her passive which gives her huge range on her auto attack and abilities, meaning she can stay ant the back line dealing tones of dame. lets go over some of her cones which is lack of burst damage, Auto attack reliant means without item she is useless, extremely weak in early game (although its improves a lot due to change to her E), hard to farm with with out static sive or other attack speed items. Lets move on to the positives. she's an extremely mobile ADC due to her ability to cover huge range using rocket jump (W), almost unstoppable in late game once she has all are core items. If you notice i highlighted in bold that her rocket jump resets every time she gets a kill or assist, this is very important because it allows you to jump in to get a kill and jump out again, or keep jumping to clean up the map (a good tristana player would use this very carefully as it has a long cooldown), extremely hard to catch because of her rocket jumps (W) and buster shot (R). finally she is very easy to pick up just need a good support to support her through the early to mid game.
If your feeling adventures why not try AP tristana because every one of her ability scales with AP damage which means you will do tones of burst damage with (W) and (R).
Sivir
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original skin |
Fleet of Foot : Sivir gains 30 / 35 / 40 / 45 / 50 movement speed for 2 seconds when she hits an enemy champion with her abilities or basic attacks.
Boomerang blade (Q) : RANGE: 1250 >
COST: 70 / 80 / 90 / 100 / 110 MANA > COOLDOWN: 9
ACTIVE: Sivir hurls her crossblade to a target location, which then returns to her. Enemies in its path take physical damage, with 15% reduced damage to each subsequent target, down to a minimum of 40%.
Ricochet (W) : COST: 60 MANA > COOLDOWN: 9 / 8 / 7 / 6 / 5
ACTIVE: Sivir's next 3 basic attacks bounce to nearby enemies, dealing a percentage of her attack damage to each additional enemy hit. Only the first target is affected by on-hit effects.
Spell shield (E) : COOLDOWN: 22 / 19 / 16 / 13 / 10 ACTIVE: Sivir creates a magical barrier that lasts up to 1.5 seconds, blocking the next enemy ability used on Sivir. If an ability is blocked by the shield, Sivir gains mana.
On the hunt (R) : PASSIVE: Sivir gains bonus attack speed while Ricochet is active. ACTIVE: Sivir rallies her allies for 8 seconds, granting all nearby allies an initial 60% movement Speed bonus that reduces to 20% after a few seconds.
Many of you may be surprised by this choice but i think saviour is a very strong ADC. if you watch 2015 EU LCS spring you may have already seen many pro players are playing with sivir, that's because sivir can counter any support because of her spell shield (E)( things such as blitz grab (Q), thrash's hook (Q) and morgana's stun (Q) are all use less if timed correctly) and get mana back, so theoretically she will never run-out of mana if you use is correctly (a good sivir will play aggressively when her E is off cool-down). her ultimate (R) is one of the best for team fight because it speeds up your whole team to chase the enemy or use it defensively to retreat. Her (W) is extremely useful for farming or harassing opponent in lane, also she is very easy champion to play with and costs only 450 IP so there is no reason for not trying her out once.
Do you agree with my list. who is you favourite ADC! leave a comment, i love to know what you guys think also please give me some feedback on ho can i improve my content. until next time bye.